| 1. | Let's ease your way into this quiz by asking the country which is the setting for Brave: | ||
| Ireland | |||
| Wales | |||
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Scotland | ||
| England | |||
| 2. | A young Merida receives this gift from her father: | ||
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A bow | ||
| A grass doll | |||
| A bear-claw necklace | |||
| A wooden sword | |||
| 3. | The magical creates which appear to Merida several times in the film are called: | ||
| Totoima | |||
| Bobbi-bobbi | |||
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Will-o-the-wisp | ||
| Labuna | |||
| 4. | The sprightly figures Merida sees are which color? | ||
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Blue | ||
| Green | |||
| Yellow | |||
| White | |||
| 5. | This type of animal attacks early in the film, costing Merida's father, Fergus, his leg: | ||
| Wild horse | |||
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Bear | ||
| Wolf | |||
| Snake | |||
| 6. | A thrilling scene shows Merida galloping on horseback while: | ||
| Singing at the top of her lungs | |||
| Picking berries from trees | |||
| Blindfolded | |||
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Shooting targets | ||
| 7. | Merida scales a mountain face and: | ||
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Drinks from a waterfall | ||
| Sleeps in a meadow on the mountaintop | |||
| Plays with eaglets in an aerie | |||
| Dives into a stream | |||
| 8. | Fergus and Elinor have invited this many clans to come to compete for Merida's hand: | ||
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3 | ||
| 5 | |||
| 10 | |||
| 8 | |||
| 9. | After the clan chieftains present the heirs, | ||
| Merida's brothers go missing | |||
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A brawl breaks out | ||
| Merida demands they be dismissed | |||
| A huge feast is held | |||
| 10. | Merida declares that the contest that will decide her hand will be: | ||
| Caber tossing | |||
| A test of cunning | |||
| Equestrian events | |||
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Archery | ||
| 11. | Arguing with her mother after the contest, Merida lashes out by: | ||
| Breaking a mirror | |||
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Slashing a tapestry | ||
| Burning a painting | |||
| Smashing figurines | |||
| 12. | ....and Elinor instantly regrets her action of: | ||
| Slapping Merida | |||
| Denouncing Merida | |||
| Setting Merida's horse loose | |||
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Throwing Merida's bow in the fire | ||
| 13. | After the angry confrontation with her mother, the wisps lead Merida to a piece of land: | ||
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Encircled by stones | ||
| That has been recently burned | |||
| Completely barren of vegetation | |||
| At the bottom of a deep, deep valley | |||
| 14. | The old woman who lives in the house specializes in: | ||
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Woodworking | ||
| Glassblowing | |||
| Poetry writing | |||
| Baking | |||
| 15. | Merida realizes the old woman is a witch because a broom sweeps by itself and: | ||
| Water catches afire | |||
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A crow speaks | ||
| The woman suddenly takes on a younger form | |||
| Wood figurines come to life | |||
| 16. | What does Merida trade in exchange for the spell? | ||
| Her bow | |||
| The sleeve from her dress | |||
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A necklace | ||
| Her ability to sing | |||
| 17. | The spell is delivered in the form of: | ||
| Wine | |||
| Berries | |||
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A cake | ||
| Cheese | |||
| 18. | And you don't know the movie at all if you don't know that as a result of the spell, Elinor turns into: | ||
| A lion | |||
| A wolf | |||
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A bear | ||
| A bird | |||
| 19. | Merida's brother help Elinor escape the castle by: | ||
| Running naked through the hall | |||
| Inciting another riot among the clans | |||
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Casting shadow on the walls | ||
| Standing on top of each other and covering themselves with bearskin | |||
| 20. | What did the witch forget to mention to Merida? | ||
| She would be cursed, also, if the spell was not undone | |||
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After two days the effects would be permanent | ||
| Only the wisps knew how to reverse the curse | |||
| No one had ever suffered the same curse | |||
| 21. | The witch leaves a final message for Merida. Which of the following is not one of the lines? | ||
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Hear thee well | ||
| Look inside | |||
| Mend the bond | |||
| Torn by pride | |||
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By way of explanation.....
The first line was "Fate be changed" |
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| 22. | The first sign that Elinor is becoming more of a bear comes when: | ||
| She wants to sleep curing the day | |||
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She snarls at and almost attacks Merida | ||
| She eats raw fish with relish | |||
| She is frightened of lightning during a storm | |||
| 23. | With her mother-bear following, the wisps lead Merida to: | ||
| A dark cave | |||
| An abandoned tournament field | |||
| An expansive lake | |||
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An abandoned castle | ||
| 24. | Merida is locked in her room. Who helps her escape? | ||
| Maudie the maid | |||
| Young Macintosh | |||
| Her horse | |||
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Her brothers | ||
| 25. | Mor'du is killed by: | ||
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A stone | ||
| An arrow | |||
| A fall over a cliff | |||
| Elinor | |||